Nostarck Games Studios
02 / INTERACTIVE WORLDSW.A.V.E.S. (Waffles Are Very Evil Species)
Solo-developed 3D top-down shooter built for a game jam under strict time constraints. The theme was 'WAVES', turned into the acronym Waffles Are Very Evil Species. Players survive endless waves of killer waffles across a map with one ammo box and one health box — find them or die. Engineered all gameplay systems in C# including NavMesh-based enemy AI, progressive wave spawning, and dynamic combat. Created the main character, enemies, and pickups from scratch in 3D — a personal challenge as a software engineer stepping into art. Controls: WASD to move, mouse to aim and shoot, R to reload. Finishing this solo within the deadline was a meaningful personal achievement.
Soccer Pinball
A soccer-meets-pinball arcade game made for ScoreJam #37. Control a paddle moving left and right across the field, with an aim arrow letting you direct the ball toward randomly positioned goals. Every bounce increases the ball's speed, and scoring a goal resets it — but slightly raises the base speed, making each goal progressively harder. The challenge escalates until the speed becomes uncontrollable. Simple concept, tight execution. Art and sounds sourced from OpenGameArt.